diff --git a/README.txt b/README.txt index f53c3fa..7f4b0d5 100644 --- a/README.txt +++ b/README.txt @@ -17,8 +17,8 @@ directly preceding this one used a JTabbedPane. (Version 1.0) TextLineGame - A spin on my C++ version, where I attempt to store the game data (enemy data, room data, item data, and so on) into an SQLite database that is then queried during game play to get the given data. A new way to abstract it. Currently a work in progress. Trying to figure -out the best way to approach certain problems. For instace, for items lying around in said room, you +out the best way to approach certain problems. For instance, for items lying around in said room, you should only be able to "take" the items once, not multiple times. Storing that value in the database would create a situation where the db may not be able to revert to previous values; not doing so would be its own problem all the same way. While I do plan to store item information in the database regardless, I need to figure out -the best way to move forward from the current version. (Version 0.01) \ No newline at end of file +the best way to move forward from the current version. (Version 0.01)