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The <canvas> element is perfect for making games in HTML.
The <canvas> element offers all the functionality you need for making games.
Use JavaScript to draw, write, insert images, and more, onto the <canvas>. The <canvas> element has a built-in object, called the getContext("2d") object, with methods and properties for drawing. To make a game, start by creating a gaming area, and make it ready for drawing:
function startGame() {
myGameArea.start();
}
var myGameArea = {
canvas : document.createElement("canvas"),
start : function() {
this.canvas.width = 480;
this.canvas.height = 270;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
}
}
The object myGameArea will have more properties and methods later in this tutorial.
The function startGame() invokes the method start() of the myGameArea object.
The start() method creates a <canvas> element and inserts it as the first childnode of the <body> element.