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Proposed Project Components

  • Have control of cursor
  • Have control of built-in camera
  • Functional GUI
  • GUI collects data
  • Game logic

Cursor Control:

Be able to move cursor around screen by programming. Be able to save location information of cursor.

Control Camera:

Be able to access built-in camera. Save and store images.

GUI:

Create a GUI that generates any number of quadrants. When quadrant is clicked, stores quadrant location, cursor location, and saves camera image.

Game Logic:

Create a matching game that creates a randomized board for each game. Create a scoring system. Correct matches remain visible. Incorrect matches get "flipped" back over.

Data Collection:

Create a dataset of information from GUI. Collect facial images at as many potential angles as possible.

Eye Gaze & Cursor:

Combine facial estimation, eye gaze estimation, and cursor control.