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issue of death (migration to 1.15) #2

@taooceros

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@taooceros

Hi, I am trying to modify this program to version 1.15 with the use of the new API.

I replaced most of the code inside the method called a(NetworkManager networkmanager, EntityPlayer entityplayer, PlayerList pl) with the new code from playerlist a(NetworkManager networkmanager, EntityPlayer entityplayer)

Most of the things goes fine, and I actually can spawn the fakeplayer.
However, the fakeplayer cannot be killed.

Could you give me a idea about how you have implement that before?

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