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Baddies.java
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43 lines (39 loc) · 1.13 KB
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Baddies here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Baddies extends Actor
{
/**
* Act - do whatever the Baddies wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
}
/**
* Return true if we can see an object of class 'clss' right where we are.
* False if there is no such object here.
*/
public boolean canSee(Class clss)
{
Actor actor = getOneObjectAtOffset(0, 0, clss);
return actor != null;
}
/**
* Try to grab an object of class 'clss'. This is only successful if there
* is such an object where we currently are. Otherwise this method does
* nothing.
*/
public void get(Class clss)
{
Actor actor = getOneObjectAtOffset(0, 0, clss);
if(actor != null) {
//getWorld().removeObject(actor);
}
}
}