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World of Warcraft - Gameplay Features

World of Warcraft core gameplay features written in C# using the Unity game engine & FishNet networking library. Clean and performant code written for dedicated server & p2p structure using the Observer pattern.

  • Unity 2022.3.14f1
  • FishNet 4.1.6

Time spent on project

wakatime

Networked action system with cooldowns and damage/healing abilities. wow-remake-1

Very scalable Quest system utilizing Scriptable Objects and the Observer pattern to make designing new quests super fun and easy. wow-remake-quest

Scalable interaction system for creating new interactions (clicking on an object), with input delays if desired. wow-remake-interaction

A simple networked inventory system allowing giving and taking scriptable object items with a UI to view everything. wow-remake-2