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[Bug]: Trigger trigger does not move audio source from the original trigger it triggers #18

@thegur90

Description

@thegur90

Before You Report

  • My mods and Everest install are up to date.
  • I have recreated the bug with a minimum number of mods installed.

What platform are you playing on?

Windows 10

Bug Description

Not sure if a bug/intended this is extremely specific but - trigger triggers that move the original trigger to them still play audio from the original source (which means it can completely be muted if the original trigger is far away from current position)

Steps to Reproduce

Here's a video comparing the intended audio level vs what happens if you use a trigger trigger to trigger a further trigger with the same audio effect

It has been tested with the troll effect grab bag - Emote effect (Poop)

to reproduce

  • place a trigger that plays location based audio somewhere decently far away from player
  • place a trigger trigger that references the above trigger on the place where the player will be
  • activate the trigger in game and proceed to hear sound from really far away

these sentences make sense I promise

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