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Before You Report
- My mods and Everest install are up to date.
- I have recreated the bug with a minimum number of mods installed.
What platform are you playing on?
Windows 11
Bug Description
In the Update call of the Backdrop class the visibility is set instantly to IsVisible(level) unless transitioning from one room to another.
This is also used to calculate visibleFade inCustomWindSnow and since the Visible field handles if the Backdrop is rendered at all this will effectly make visible fade not work when IsVisible returns false.
A potential fix for this would be to add Visible = visibleFade > 0f; right after the visibleFade is updated.
See steps to reproduce to see differences when fix is applied with exaggerated fade time.
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bugSomething isn't workingSomething isn't working