Before You Report
What platform are you playing on?
macOS
Bug Description
A trigger trigger, when activation type is "On interaction" and "One Use" is unchecked, seems to still only allow interaction once per room load. The interact prompt does stay behind, just doesn't seem to do anything after it's been triggered until you reenter the room or die.
Steps to Reproduce
- Put a trigger to activate (ex. dialog trigger)
- create a trigger trigger (on interaction), point it at the dialog trigger, all other settings can be left at default
- go into the game, interact with the trigger
- observe it works
- interact again, observe it doesn't do anything
Log Output
doesn't seem to generate any logs on repeated presses