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NUKE unused createdByGuide, fogLight, and blendLight
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src/engine/renderer/tr_local.h

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@@ -1222,8 +1222,6 @@ enum class shaderProfilerRenderSubGroupsMode {
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// something calls RE_RegisterShader again with
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// the same name, we don't try looking for it again
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bool createdByGuide; // created using a shader .guide template
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int surfaceFlags;
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int contentFlags;
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@@ -1239,8 +1237,6 @@ enum class shaderProfilerRenderSubGroupsMode {
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float reliefDepthScale = 1.0f; // per-shader relief depth scale
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bool noShadows;
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bool fogLight;
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bool blendLight;
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bool ambientLight;
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bool translucent;
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bool forceOpaque;

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