diff --git a/.Jules/palette.md b/.Jules/palette.md index 8ee612f..353ff73 100644 --- a/.Jules/palette.md +++ b/.Jules/palette.md @@ -12,3 +12,6 @@ ## 2025-03-23 - Game Key Scrolling **Learning:** Browsers natively scroll the page when users press Space or Arrow keys. When building a web-based game, this creates a frustrating UX where the game viewport jumps around while playing. **Action:** Always call `e.preventDefault()` on keydown events for typical game controls ("Space", "ArrowUp", etc.) when the focus is on a game container or the body. +## 2026-06-08 - [Extracting Static Text from ARIA Live Regions] +**Learning:** Do not place static text (like instructions or static labels such as 'Score: ') inside an `aria-live` region, as it forces screen readers to unnecessarily repeat the static text every time the dynamic content updates. +**Action:** Extract static text into a separate sibling element so the screen reader only reads the dynamic changes. diff --git a/requirements.txt b/requirements.txt index cfaa995..4ad1501 100644 --- a/requirements.txt +++ b/requirements.txt @@ -1,4 +1,3 @@ numpy pandas requests -venv diff --git a/src/views/mario-game.njk b/src/views/mario-game.njk index 67b6bd7..2cead8d 100644 --- a/src/views/mario-game.njk +++ b/src/views/mario-game.njk @@ -44,7 +44,7 @@ background: #2ecc71; } - #score { + #score-container { position: absolute; top: 10px; left: 10px; @@ -52,13 +52,27 @@ font-size: 20px; font-family: Arial; } + + #instructions { + position: absolute; + top: 40px; + left: 10px; + color: white; + font-size: 14px; + font-family: Arial; + opacity: 0.8; + }
-
Score: 0
+
+ Score: + 0 +
+
Press Space or Up Arrow to jump
@@ -118,7 +132,7 @@ clearInterval(move); goomba.remove(); score++; - scoreText.innerText = "Score: " + score; + scoreText.innerText = score; } else { position -= 6; goomba.style.left = position + "px";