diff --git a/.Jules/palette.md b/.Jules/palette.md index 8ee612f..8da24d7 100644 --- a/.Jules/palette.md +++ b/.Jules/palette.md @@ -12,3 +12,7 @@ ## 2025-03-23 - Game Key Scrolling **Learning:** Browsers natively scroll the page when users press Space or Arrow keys. When building a web-based game, this creates a frustrating UX where the game viewport jumps around while playing. **Action:** Always call `e.preventDefault()` on keydown events for typical game controls ("Space", "ArrowUp", etc.) when the focus is on a game container or the body. + +## 2025-06-10 - Screen Reader Redundancy with aria-live +**Learning:** Placing static instructional text ("Press Space to jump") inside an `aria-live` region alongside dynamic content (like a "Score: 0" counter) forces screen readers to re-read the static instructions every time the score updates, creating a frustrating experience. +**Action:** Extract static text into a separate sibling element, applying `aria-live` strictly to the container wrapping only the dynamic text. diff --git a/requirements.txt b/requirements.txt index cfaa995..4ad1501 100644 --- a/requirements.txt +++ b/requirements.txt @@ -1,4 +1,3 @@ numpy pandas requests -venv diff --git a/src/views/mario-game.njk b/src/views/mario-game.njk index 67b6bd7..19d1a39 100644 --- a/src/views/mario-game.njk +++ b/src/views/mario-game.njk @@ -52,13 +52,24 @@ font-size: 20px; font-family: Arial; } + + #instructions { + position: absolute; + top: 40px; + left: 10px; + color: #eeeeee; + font-size: 14px; + font-family: Arial; + opacity: 0.8; + }