diff --git a/DewRecode/src/Patches/UIPatchProvider.cpp b/DewRecode/src/Patches/UIPatchProvider.cpp index c14ae67..dbf5722 100644 --- a/DewRecode/src/Patches/UIPatchProvider.cpp +++ b/DewRecode/src/Patches/UIPatchProvider.cpp @@ -164,16 +164,23 @@ namespace UI uint32_t numLevels = levelsGlobalPtr->GetCount(); - const wchar_t* search[6] = { L"guardian", L"riverworld", L"s3d_avalanche", L"s3d_edge", L"s3d_reactor", L"s3d_turf" }; - const wchar_t* names[6] = { L"Guardian", L"Valhalla", L"Diamondback", L"Edge", L"Reactor", L"Icebox" }; + const wchar_t* search[12] = { L"guardian", L"riverworld", L"s3d_avalanche", L"s3d_edge", L"s3d_reactor", L"s3d_turf", L"cyberdyne", L"chill", L"deadlock", L"bunkerworld", L"shrine", L"zanzibar" }; + const wchar_t* names[12] = { L"Guardian", L"Valhalla", L"Diamondback", L"Edge", L"Reactor", L"Icebox", L"The Pit", L"Narrows", L"High Ground", L"Standoff", L"Sandtrap", L"Last Resort" }; // TODO: Get names/descs using string ids? Seems the unic tags have descs for most of the maps - const wchar_t* descs[6] = { + const wchar_t* descs[12] = { L"Millennia of tending has produced trees as ancient as the Forerunner structures they have grown around. 2-6 players.", L"The crew of V-398 barely survived their unplanned landing in this gorge...this curious gorge. 6-16 players.", L"Hot winds blow over what should be a dead moon. A reminder of the power Forerunners once wielded. 6-16 players.", L"The remote frontier world of Partition has provided this ancient databank with the safety of seclusion. 6-16 players.", L"Being constructed just prior to the Invasion, its builders had to evacuate before it was completed. 6-16 players.", - L"Though they dominate on open terrain, many Scarabs have fallen victim to the narrow streets of Earth's cities. 4-10 players." + L"Though they dominate on open terrain, many Scarabs have fallen victim to the narrow streets of Earth's cities. 4-10 players.", + L"Software simulations are held in contempt by the veteran instructors who run these training facilities. 4-10 players.", + L"Without cooling systems such as these, excess heat from the Ark's forges would render the construct uninhabitable. 2-8 players.", + L"A relic of older conflicts, this base was reactivated after the New Mombasa Slipspace Event. 4-12 players.", + L"Once, nearby telescopes listened for a message from the stars. Now, these silos contain our prepared response. 4-12 players.", + L"Although the Brute occupiers have been driven from this ancient structure, they left plenty to remember them by. 6-16 players", + L"Remote industrial sites like this one are routinely requisitioned and used as part of Spartan training exercises. 4-12 players." + }; for (uint32_t i = 0; i < numLevels; i++) { @@ -347,4 +354,4 @@ namespace auto c_gui_screen_pregame_lobby__ButtonPress = reinterpret_cast(0xB21A20); return c_gui_screen_pregame_lobby__ButtonPress(thisPtr, controllerStruct); } -} \ No newline at end of file +}