Investigate and implement various Unity assets that can be ported over, imported with equivalent or similar settings: - [x] Textures - [x] Audio - [x] Materials (Using preset shaders aka flax materials) - WIP - [x] Standard models - [ ] Animation - [ ] Models with animation After these types are done, we may proceed with prefabs and scenes.
Investigate and implement various Unity assets that can be ported over, imported with equivalent or similar settings:
After these types are done, we may proceed with prefabs and scenes.