forked from SM64-TAS-ABC/STROOP
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I believe there is currently a limit on the amount of ghosts that can be shown before the game becomes unstable, but it's been a while since I actually tried. At a certain points, I would get graphical glitches and occasionally crashes. This happened at maybe 10-20 ghosts I don't recall the exact number. It would be cool to have the ability to have a greater number of ghosts at the same time. Perhaps STROOP can also warn about / disallow the showing of more than a safe number of ghosts.
Edit: Now that I think about it it's actually very similar to the graphical glitches and crashing that occurs when cloning too many moneybags. It may actually be a game limit.
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enhancementNew feature or requestNew feature or request