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|`disconnect`|`d`, `dc`|`cs dc <player>`|`camsys.disconnect`| Forces the given player to disconnect from the camera. |
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|`toggle`|`t`|`cs toggle`|`camsys.toggle`| Toggles the CameraSystem on/off. |
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|`toggleworkstationusage`|`twu`|`cs twu`|`camsys.toggleworkstationusage`| When looking at a workstation, this will add/remove that workstation from the CamerySystem. Adding will cause the workstation to behave as a camera workstation. |
|`is_camera_system_enabled_by_default`|`true`| When set to false, the CameraSystem is not enabled when the plugin starts. Instead the system is only enabled once the `toggle` command is run. |
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|`preset_configs`| ... | Presets to spawn workstations based on an offset within a room (see [room presets](#Room-based-Presets)). |
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|`workstations`| ... | Presets to spawn workstations based on absolute positions in the map (see [absolute presets](#Absolute-Position-Presets)). |
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|`prohibited_roles`| nothing | Roles that are not allowed to use the CameraSystem. SCPs are prohibited by default, so they do not need to be included in this list. |
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|`translations`| ... | The different messages that can be displayed by the CameraSystem. |
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The plugin offers two ways to place workstations:
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## Room-based Presets
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### 1. Room-based Presets
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Each room preset needs to follow the following structure:
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```yaml
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preset_configs:
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```
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Benefits:
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- Automatically adapts to room position changes
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- Easier to configure (positions are relative to room)
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- More intuitive placement
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