Skip to content

OpenGL (Vulkan ?) port #12

@vlj

Description

@vlj

I've ported TressFX 2 a year ago to OpenGL here :
https://github.com/vlj/YAGF/tree/master/examples/TressFX
It's using a simple framework I wrote while learning DX12.

The TressFX 2 SDK was included with an AMD helper library for D3D11 which loaded Ruby's head mesh, and enabled an UI controlling some parameters. Is there a port of this library on top of OpenGL or Vulkan ? It would ease integrating my GL port to the official SDK if maintainers agree.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions