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@@ -64,7 +64,7 @@ Additional features:
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- Support for interoperability with OpenGL.
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- Virtual allocator: Interface for using core allocation algorithm to allocate any custom data, e.g. pieces of one large buffer.
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# Prequisites
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# Prerequisites
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- Self-contained C++ library in single header file. No external dependencies other than standard C and C++ library and of course Vulkan. Some features of C++14 used. STL containers, RTTI, or C++ exceptions are not used.
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- Public interface in C, in same convention as Vulkan API. Implementation in C++.
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