GDScript Dictionaries can be created using ```gdscript var dict = {"a": 10, "some": Vector2(10, 11)} ``` In C# we can use a similar syntax ```csharp var dict = new Godot.Collections.Dictionary { {"a", 10}, {"some", Vector2(10, 11)} }; ```
GDScript Dictionaries can be created using
In C# we can use a similar syntax