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Helper.swift
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70 lines (45 loc) · 2.55 KB
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import Foundation
import UIKit
extension UIImage {
var averageColor: UIColor? {
guard let inputImage = CIImage(image: self) else { return nil }
let extentVector = CIVector(x: inputImage.extent.origin.x, y: inputImage.extent.origin.y, z: inputImage.extent.size.width, w: inputImage.extent.size.height)
guard let filter = CIFilter(name: "CIAreaAverage", parameters: [kCIInputImageKey: inputImage, kCIInputExtentKey: extentVector]) else { return nil }
guard let outputImage = filter.outputImage else { return nil }
var bitmap = [UInt8](repeating: 0, count: 4)
let context = CIContext(options: [.workingColorSpace: kCFNull as Any])
context.render(outputImage, toBitmap: &bitmap, rowBytes: 4, bounds: CGRect(x: 0, y: 0, width: 1, height: 1), format: .RGBA8, colorSpace: nil)
return UIColor(red: CGFloat(bitmap[0]) / 255, green: CGFloat(bitmap[1]) / 255, blue: CGFloat(bitmap[2]) / 255, alpha: CGFloat(bitmap[3]) / 255)
}
}
extension UIImage {
var secondaryAverageColor: UIColor? {
guard let inputImage = CIImage(image: self) else { return nil }
let extentVector = CIVector(x: inputImage.extent.origin.x, y: inputImage.extent.origin.y, z: inputImage.extent.size.width, w: inputImage.extent.size.height)
guard let filter = CIFilter(name: "CIAreaAverage", parameters: [kCIInputImageKey: inputImage, kCIInputExtentKey: extentVector]) else { return nil }
guard let outputImage = filter.outputImage else { return nil }
var bitmap = [UInt8](repeating: 0, count: 4)
let context = CIContext(options: [.workingColorSpace: kCFNull as Any])
context.render(outputImage, toBitmap: &bitmap, rowBytes: 4, bounds: CGRect(x: 0, y: 0, width: 1, height: 1), format: .RGBA8, colorSpace: nil)
return UIColor(red: (CGFloat(bitmap[0]) / 255)-0.2, green: (CGFloat(bitmap[1]) / 255)-0.2, blue: (CGFloat(bitmap[2]) / 255)-0.2, alpha: 0.9)
}
}
extension UIColor {
static var random: UIColor {
return UIColor(red: .random(in: 0...1),
green: .random(in: 0...1),
blue: .random(in: 0...1),
alpha: 1.0)
}
}
@objc class Helper : NSObject {
@objc public func averageColor(image:UIImage) -> UIColor{
return image.averageColor! as UIColor
}
@objc public func secondaryAverageColor(image:UIImage) -> UIColor{
return image.secondaryAverageColor! as UIColor
}
@objc public func randomColor() -> UIColor{
return UIColor.random as UIColor
}
}