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Project Management

Simon Zirui Guo edited this page Mar 11, 2017 · 30 revisions

###Team Structure

  • Simon Guo - Project Manager/Scrum master, Chief Back-End Developer
  • Andy Craig - Chief Front-End Developer
  • Douglas Byers - Back-End Developer, User Experience Designer
  • Alexander Hwang - UI/UX Designer, Project Tester

##Project Management Method We are using Agile Scrum software development life cycle.

###Sprint Planning Meeting Sprint Planning Meeting (We are using sticky notes to brainstorm ideas at our sprint planning meeting, picture credit to @markhoel)

###User Stories We brainstormed some ideas on a game designed for children. Since we cannot find any young children during the meeting, we did some research online and pretend us as children in different ages.

  • User Story #1: As I am a 9-year-old, I want a colorful game with a nice surrounding, so it looks pleasant.
  • User Story #2: As I am a 7-year-old, I want something easy to play and understand, so that I can easily play it.
  • User Story #3: As I am a 10-year-old, I want to play something cool and interactive, so that I will have a lot of fun.

###Product Backlog Based on the user stories, we decide to make a game that fits users' demand and more interactive. List of Features:

  • A snake moves based on user inputs, can grow longer when it eats food
  • Snake dies while hit itself or hit the border
  • Controlled by Arrow Keys and Myo Armband (Users' gestrues)
  • Colorful & Friendly UI
  • Show score
  • Pleasent background music and sound effects
  • Clear instructions
  • Multi-platform & Mobile friendly

###Sprint Backlog ####Sprint#1 Plan: Result:

####Sprint#2

  • Plan:
  • Result:

####Sprint#3

  • Plan:
  • Result:

####Sprint#4

  • Plan:
  • Result:

####Sprint#5

  • Plan:
  • Result:

###Burndown Chart

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