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Assets/_PackageRoot/Documentation~/README.md

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![npm](https://img.shields.io/npm/v/extensions.unity.imageloader) [![openupm](https://img.shields.io/npm/v/extensions.unity.imageloader?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/extensions.unity.imageloader/) ![License](https://img.shields.io/github/license/IvanMurzak/Unity-ImageLoader) [![Stand With Ukraine](https://raw.githubusercontent.com/vshymanskyy/StandWithUkraine/main/badges/StandWithUkraine.svg)](https://stand-with-ukraine.pp.ua)
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| Unity Version | Editor test | Player test | Build test |
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|---------------|-------------|-------------|------------|
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| 2019.4.40f1 | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_player.yml?label=2019.4.40f1-Player) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_build.yml?label=2019.4.40f1-Build) |
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| 2020.3.40f1 | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_player.yml?label=2020.3.40f1-Player) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_build.yml?label=2020.3.40f1-Build) |
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| 2021.3.45f1 | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_player.yml?label=2021.3.45f1-Player) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_build.yml?label=2021.3.45f1-Build) |
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| 2022.3.57f1 | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_player.yml?label=2022.3.57f1-Player) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_build.yml?label=2022.3.57f1-Build) |
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| 2023.1.20f1 | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_player.yml?label=2023.1.20f1-Player) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_build.yml?label=2023.1.20f1-Build) |
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| 2023.2.20f1 | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_player.yml?label=2023.2.20f1-Player) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_build.yml?label=2023.2.20f1-Build) |
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| 6000.0.37f1 | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_player.yml?label=6000.0.37f1-Player) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_build.yml?label=6000.0.37f1-Build) |
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![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor)
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Async image loader with two caching layers for Unity. It supports loading images from web or local paths and provides memory and disk caching to optimize performance. The package includes features for automatic image setting, cancellation handling, error handling, and lifecycle management.
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Assets/_PackageRoot/README.md

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![npm](https://img.shields.io/npm/v/extensions.unity.imageloader) [![openupm](https://img.shields.io/npm/v/extensions.unity.imageloader?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/extensions.unity.imageloader/) ![License](https://img.shields.io/github/license/IvanMurzak/Unity-ImageLoader) [![Stand With Ukraine](https://raw.githubusercontent.com/vshymanskyy/StandWithUkraine/main/badges/StandWithUkraine.svg)](https://stand-with-ukraine.pp.ua)
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| Unity Version | Editor test | Player test | Build test |
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|---------------|-------------|-------------|------------|
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| 2019.4.40f1 | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_player.yml?label=2019.4.40f1-Player) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_build.yml?label=2019.4.40f1-Build) |
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| 2020.3.40f1 | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_player.yml?label=2020.3.40f1-Player) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_build.yml?label=2020.3.40f1-Build) |
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| 2021.3.45f1 | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_player.yml?label=2021.3.45f1-Player) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_build.yml?label=2021.3.45f1-Build) |
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| 2022.3.57f1 | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_player.yml?label=2022.3.57f1-Player) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_build.yml?label=2022.3.57f1-Build) |
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| 2023.1.20f1 | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_player.yml?label=2023.1.20f1-Player) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_build.yml?label=2023.1.20f1-Build) |
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| 2023.2.20f1 | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_player.yml?label=2023.2.20f1-Player) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_build.yml?label=2023.2.20f1-Build) |
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| 6000.0.37f1 | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_player.yml?label=6000.0.37f1-Player) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_build.yml?label=6000.0.37f1-Build) |
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![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor)
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Async image loader with two caching layers for Unity. It supports loading images from web or local paths and provides memory and disk caching to optimize performance. The package includes features for automatic image setting, cancellation handling, error handling, and lifecycle management.
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README.md

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![npm](https://img.shields.io/npm/v/extensions.unity.imageloader) [![openupm](https://img.shields.io/npm/v/extensions.unity.imageloader?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/extensions.unity.imageloader/) ![License](https://img.shields.io/github/license/IvanMurzak/Unity-ImageLoader) [![Stand With Ukraine](https://raw.githubusercontent.com/vshymanskyy/StandWithUkraine/main/badges/StandWithUkraine.svg)](https://stand-with-ukraine.pp.ua)
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| Unity Version | Editor test | Player test | Build test |
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|---------------|-------------|-------------|------------|
7-
| 2019.4.40f1 | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_player.yml?label=2019.4.40f1-Player) | ![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2019.4.40f1_build.yml?label=2019.4.40f1-Build) |
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| 2020.3.40f1 | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_player.yml?label=2020.3.40f1-Player) | ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2020.3.40f1_build.yml?label=2020.3.40f1-Build) |
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| 2021.3.45f1 | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_player.yml?label=2021.3.45f1-Player) | ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2021.3.45f1_build.yml?label=2021.3.45f1-Build) |
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| 2022.3.57f1 | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_player.yml?label=2022.3.57f1-Player) | ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2022.3.57f1_build.yml?label=2022.3.57f1-Build) |
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| 2023.1.20f1 | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_player.yml?label=2023.1.20f1-Player) | ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.1.20f1_build.yml?label=2023.1.20f1-Build) |
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| 2023.2.20f1 | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_player.yml?label=2023.2.20f1-Player) | ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/2023.2.20f1_build.yml?label=2023.2.20f1-Build) |
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| 6000.0.37f1 | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_player.yml?label=6000.0.37f1-Player) | ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-Theme/6000.0.37f1_build.yml?label=6000.0.37f1-Build) |
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![2019.4.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2019.4.40f1_editor.yml?label=2019.4.40f1-Editor) ![2020.3.40f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2020.3.40f1_editor.yml?label=2020.3.40f1-Editor) ![2021.3.45f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2021.3.45f1_editor.yml?label=2021.3.45f1-Editor) ![2022.3.57f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2022.3.57f1_editor.yml?label=2022.3.57f1-Editor) ![2023.1.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.1.20f1_editor.yml?label=2023.1.20f1-Editor) ![2023.2.20f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/2023.2.20f1_editor.yml?label=2023.2.20f1-Editor) ![6000.0.37f1](https://img.shields.io/github/actions/workflow/status/IvanMurzak/Unity-ImageLoader/6000.0.37f1_editor.yml?label=6000.0.37f1-Editor)
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Async image loader with two caching layers for Unity. It supports loading images from web or local paths and provides memory and disk caching to optimize performance. The package includes features for automatic image setting, cancellation handling, error handling, and lifecycle management.
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