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Copy pathtest.cpp
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63 lines (61 loc) · 1.33 KB
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#include<iostream>
#include<conio.h>
#include<windows.h>
#include<vector>
#include<string>
#include"console.h"
#include"gamemap.h"
#include"run.h"
#include"card.h"
#include"enemy.h"
#include"Player.h"
#include"UI.h"
int playerCurrentX=0,playerCurrentY=0,playerCurrentRoom=0,playerSpeedX=2,playerSpeedY=1,
roomPrintX=5,roomPrintY=4,roomX=50,roomY=23,
handPrintX=1,handPrintY=31,
cardPrintX=0,cardPrintY=20;
Room room[10];
int main()
{
EnemyObject tenemyobject;
Enemy tenemy;
tenemyobject.name="????";
tenemyobject.x=4;
tenemyobject.y=4;
tenemyobject.enemy.name="几牢";
tenemyobject.enemy.HP_Max=10;
room[0].object.clear();
room[0].enemyobject.push_back(tenemyobject);
room[0].RIGHT_ID=1;
room[0].LEFT_ID=2;
room[0].UP_ID=3;
room[0].DOWN_ID=4;
Card tcard;
tcard.name="死亡收割";
tcard.rarity=5;
tcard.description=
{
"死亡收割"
};
Player::card.push_back(tcard);
tcard.name="完美闪击";
tcard.rarity=3;
tcard.description=
{
"完美闪击"
};
Player::card.push_back(tcard);
Player::card.push_back(tcard);
tcard.name="打击";
tcard.rarity=1;
tcard.description=
{
"打击"
};
Player::card.push_back(tcard);
initUI();
printUI();
getch();
while(playermove());
return 0;
}