diff --git a/plugins.json b/plugins.json
index 7faf18d8..276f2a6c 100644
--- a/plugins.json
+++ b/plugins.json
@@ -1413,13 +1413,13 @@
"title": "Hytale Bridge",
"author": "Tazer",
"icon": "icon.png",
- "version": "0.1.0",
+ "version": "0.1.1",
"description": "A Hytale/Blockbench plugin that bridges the two together seamlessly and effortlessly",
"tags": ["Hytale"],
"dependencies": ["hytale_plugin"],
"variant": "desktop",
"min_version": "5.0.7",
- "creation_date": "2026-2-10",
+ "creation_date": "2026-02-10",
"await_loading": true,
"has_changelog": true,
"repository": "https://github.com/tazercopter/Hytale-Blockbench-Bridge",
diff --git a/plugins/hytale_bridge/about.md b/plugins/hytale_bridge/about.md
index dd3865b5..ccd8b8a0 100644
--- a/plugins/hytale_bridge/about.md
+++ b/plugins/hytale_bridge/about.md
@@ -1,11 +1,15 @@
This plugin is intended to be used with the Blockbench Bridge Hytale plugin installed. You cannot connect to Hytale without it. You can install it [here on CurseForge](https://www.curseforge.com/hytale/mods/bbb).
-Blockbench Bridge allows to edit Hytale's Common assets (`.blockymodel` & `.png` files specifically) without leaving Blockbench, even on remote servers!
+Hytale Bridge allows to edit Hytale's Common assets (`.blockymodel` & `.png` files specifically) without leaving Blockbench, even on remote servers!
-You can connect a Blockbench client to the server by running `/blockbench` in the console or as a player with the correct permissions. You will receive an authorisation key which you can input alongside the server's connection address (with the Blockbench-specific port) to form a bridge and sync all files!
+You can connect to Hytale by running `/blockbench` in the console or as a player with the correct permissions in your server. You will receive an authorisation key which you can input alongside the server's connection address to form a bridge and sync all files!
+
+Once connected, you'll see all of the asset packs installed on your world, including all of their Common files. You're then free to open any model/texture into blockbench or save any of your creations into your own asset packs. Folder creation/management is also supported, so just Blockbench can manage your entire Common directory!
+
+Note this plugin is still in beta and some minor bugs are to be expected. I have many more ideas on how to further improve this project, and I'd love to hear all of your thoughts and feedback.
### Usage
1. Go to the Hytale File Browser Panel > click on Connect to Hytale
-2. Input the server address (with the custom Blockbench port the server uses) and the key provided by Hytale to connect.
+2. Input the server address and the key provided by Hytale to connect.
3. Left/Right click folders and files to interact
4. Request files at any time by going to File > Request Hytale Files
\ No newline at end of file
diff --git a/plugins/hytale_bridge/changelog.json b/plugins/hytale_bridge/changelog.json
index d7543237..7714012b 100644
--- a/plugins/hytale_bridge/changelog.json
+++ b/plugins/hytale_bridge/changelog.json
@@ -11,5 +11,19 @@
]
}
]
+ },
+ "0.1.1": {
+ "title": "0.1.1",
+ "date": "2026-02-22",
+ "author": "Tazer",
+ "categories": [
+ {
+ "title": "Changes",
+ "list": [
+ "Changed default port in connection dialog to 5520, to match Hytale's",
+ "Updated some descriptions to match the Hytale plugin better"
+ ]
+ }
+ ]
}
}
\ No newline at end of file
diff --git a/plugins/hytale_bridge/hytale_bridge.js b/plugins/hytale_bridge/hytale_bridge.js
index aa2a9941..126e21a1 100644
--- a/plugins/hytale_bridge/hytale_bridge.js
+++ b/plugins/hytale_bridge/hytale_bridge.js
@@ -1,12 +1,7 @@
-let net;
-let fs;
-let panel;
-let requestFileTreeAction;
-let connectToHytaleAction;
-let menu;
-let usedAddress = 'localhost:8651';
-
-// TODO: panel and actions icon
+let net, fs;
+let requestFileTreeAction, connectToHytaleAction;
+let panel, menu;
+let usedAddress = 'localhost:5520';
const bridgeState = {
client: null,
@@ -47,42 +42,33 @@ BBPlugin.register("hytale_bridge", {
title: "Hytale Bridge",
author: "Tazer",
icon: "icon.png",
- version: "0.1.0",
+ version: "0.1.1",
description: "A Hytale/Blockbench plugin that bridges the two together seamlessly and effortlessly",
tags: ["Hytale"],
dependencies: ["hytale_plugin"],
variant: "desktop",
min_version: "5.0.7",
- creation_date: "2026-2-10",
+ creation_date: "2026-02-10",
await_loading: true,
has_changelog: true,
repository: "https://github.com/tazercopter/Hytale-Blockbench-Bridge",
bug_tracker: "https://github.com/tazercopter/Hytale-Blockbench-Bridge/issues",
onload() {
createPanel();
- try {
- net = requireNativeModule('net');
- } catch {
- try {
- net = require('net');
- } catch {
- // ERROR
- }
- }
- try {
- fs = requireNativeModule('fs');
- } catch {
- try {
- fs = require('fs');
- } catch {
- // ERROR
- }
- }
+ net = require('net', {
+ message: "This permission is required to connect to the remote Hytale server socket.",
+ optional: false
+ })
+
+ fs = require('fs', {
+ message: "This permission is required to access stored files and encode their data when uploading.",
+ optional: false
+ })
requestFileTreeAction = new Action('request_file_tree', {
name: 'Request Hytale Files',
- icon: 'add',
+ icon: 'cloud_download',
click() {
if (bridgeState.client) requestFileTree();
}
@@ -112,10 +98,11 @@ function createPanel() {
panel = new Panel({
id: 'hytale_file_browser',
name: 'Hytale File Browser',
- icon: 'add',
+ icon: 'folder_open',
resizable: true,
growable: true,
- expand_button: true, default_side: 'left',
+ expand_button: true,
+ default_side: 'left',
default_position: {
slot: 'left_bar',
float_position: [0, 0],