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Plugin will check for a magic property `android.injected.build.abi` set by Android Studio when
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running application on device. This will limit ABI targets to only required by the device and
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should speedup development quite a bit.
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In theory this should behave the same as a built-in support for the NdkBuild / CMake.
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# Goals
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- Building multiple rust libraries with ease
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- Allow builds to be configurable for common scenarios
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# Non-goals
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- Supporting all Gradle versions
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- Allow builds to be configurable for exotic scenarios
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# IDE Enviroment PATH Workaround
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On some systems (notably MacOS) gradle task might fail to locate rust binaries. At this moment there are multiple issues/discussions for both gradle and IntelliJ IDEs.
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On some systems (notably MacOS) gradle task might fail to locate rust binaries. At this moment there
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are multiple issues/discussions for both gradle and IntelliJ IDEs.
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To solve this problem cargo path can be provided in `local.properties` file:
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