@@ -40,7 +40,7 @@ If you need help with setting up the boilerplate or have other questions - don't
4040 
4141 - Edit the _manifest.json_ file
4242 
43- - Add an entry for ```"com.unity.nuget.newtonsoft. json": "2.0.0",```
43+ - Add an entry for ```"com.unity.nuget.newtonsoft- json": "2.0.0",```
4444 
4545 - Save the file and return to Unity, it should auto-load the Newtonsoft package.
4646- Open MoralisWeb3ApiSdk->Example and double-click on the DemoScene object.
@@ -50,7 +50,7 @@ If you need help with setting up the boilerplate or have other questions - don't
5050- Using the information from your Moralis Server, fill in Application Id, and Server URL.
5151![ insertvalues] ( https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate/blob/main/gifs/insertvalues.gif )
5252- ** FOR WEBGL** In Player Settings change the WebGL template to the Moralis WebGL Template
53- ![ webgltemplate] ( https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate/blob/features/webgl-metamask /gifs/webgltemplate.gif )
53+ ![ webgltemplate] ( https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate/blob/main /gifs/webgltemplate.gif )
5454- ** NOTE** If, after importing but before running the package, you see an error that describes something as "unsafe", it is probably due to a block of code in Nethereum SCrypt.cs. Open Build Settings then Player Settings
5555![ unsafe] ( https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate/blob/main/gifs/unsafe.gif )
5656 - Scroll down. Check the box titled "Allow 'unsafe' code". Rebuild your game.
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