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Add instruction to set link Unity to Visual Studio prior to import.
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README.md

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@@ -28,8 +28,8 @@ If you need help with setting up the boilerplate or have other questions - don't
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💿 Create a New Unity Project and Import the Package
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- Open Unity Hub
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- Click on the 'NEW' button and create a new project
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- When the project opens, navigate to the folder you downloaded the package to.
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- Drag and drop the package into the Unity project.
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- When the project opens, open Edit->Preferences->External Tools (on MAC this is Unity->Preferences->External Tools) and make sure "Script Editor" is set to your installed Visual Studio instance. IMPORTANT: This step must be done before importing the package.
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- Navigate to the folder you downloaded the package to. Drag and drop the package into the Unity project.
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![Demo](https://github.com/ethereum-boilerplate/ethereum-unity-boilerplate/blob/main/gifs/add.gif)
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- Open MoralisWeb3ApiSdk->Example and double-click on the DemoScene object.

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