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Description
Is your feature request related to a problem? Please describe.
Especially on non official progression servers I want to be able to manage my own progression.
The granularity of data available during a match is limited to kills and revives.
PlayerProgress has a lot of extremely important and valuable information that alone can be used to build a custom progression system, however that is only available when a player joins and when a player disconnects. No updates mid game.
Describe the solution you'd like
PlayerProgress should be a property of Player, just like position. I understand it's a lot of data, so I would definitely not expect that information to be constantly updated, however even just a once-a-minute update from the gameserver would be more than enough for me to dynamically compute the player's rank/stats.
Describe alternatives you've considered
Alternatives are very limited since the APIs are not privy to granular information such as shots fired, headshots, shots hit, revives etc.
If PlayerProgress cannot be a member of Player, then even just having a callback that's called once every so often with everyone's progression would be enough.