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Description
Describe the bug
When you use DisableBleeding or set MinimumHpToStartBleeding not equal to 40. The client which player plays as a Medic will not exactly know you are bleeding or not.
Eg. follows:
To Reproduce
Steps to reproduce the behavior:
- set
MinimumHpToStartBleeding= 0f , andMinimumDamageToStartBleeding= 100f - Play as a medic, your teammate is 10HP left.
- Medic window says you need to bandage the player and not able to heal it by Medic Kit.
- If the teammate runs dry on bandage, Medic cannot heal because client think he is bleeding, which the server is
DisableBleeding
Expected behavior
A medic can use Medic Kit heal teammate when he is not bleeding with any HP.
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bugSomething isn't workingSomething isn't working