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This repository was archived by the owner on Dec 29, 2023. It is now read-only.
This repository was archived by the owner on Dec 29, 2023. It is now read-only.

Explosion knockback in wrong direction #137

@MaxedOut1

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@MaxedOut1

Explosion knockback pushes players in the wrong direction. I'm using the latest titanium Dev build, however the issue is also present in the latest public release.

I have currently only tested this with explosions made by plugins, for example the /fireball command from essentialsx and the world.createexplosion() method I used in my own plugin.

If the player is in range of these explosions they are pulled towards it instead of pushed away.

It's possible it's an incompatibility with a plugin i have on my server, however it worked just fine before I started using titanium.

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