Skip to content

Unfinished hypertech components can't be moved to storage #8

@kenbirdwell

Description

@kenbirdwell

A trivial and non-intrusive problem, but I noticed that when the crafting of a hypertech component gets interrupted, the unfinished component can't be hauled to storage (stockpile or shelf).

No other mods except droid depot and the required supporting mods:

  • Harmony
  • Core
  • Vanilla Expanded Framework
  • Tabula Rasa
  • Outer Rim - Core
  • Asimov
  • Outer Rim - Droid Depot
  1. Add the bill "Make hypertech component x2" or "Make hypertech component x3" at the Hypertech fabricater.
  2. wait until someone starts fabricating the hypertech component.
  3. turn the power off on the fabricator and/or force interruption of crafting by drafting the crafter.

The unfinished hypertech component has the correct icon, but it can't be hauled to any stockpile or shelf. No idea why. Everthing else about it is fine, it just sits there with no where to go.

My guess is Rimworld is defaulting to the correct looking icon, but the OuterRim_ComponentHypertech really should have a formal UnfinishedComponent somewhere in its definition, though I haven't tried patching it in.

Again, not a bug really, just unexpected behavior.

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions