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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Document</title>
</head>
<body>
<p>Rock Paper Scissors</p>
<button onclick="
playGame('rock');
">
Rock
</button>
<button onclick="
playGame('paper');
">
Paper
</button>
<button onclick="
playGame('scissors');
">
Scissors
</button>
<button onclick="
resetScore();
">Reset Score</button>
<script>
const randomNumber = Math.random();
let result = '';
let computerMove;
let lose = 0, win = 0, tie = 0;
function playGame(yourMove) {
pickComputerMove();
pickComputerMove();
if (yourMove === 'rock') {
if (computerMove === 'rock') result = "Tie";
else if (computerMove === 'paper') result = "You Lose";
else if (computerMove === 'scissors') result = "You Win";
}
else if (yourMove === 'paper') {
if (computerMove === 'rock') result = "You Win";
else if (computerMove === 'paper') result = "Tie";
else if (computerMove === 'scissors') result = "You Lose";
}
else if (yourMove === 'scissors') {
if (computerMove === 'paper') result = "You Win";
else if (computerMove === 'scissors') result = "Tie";
else if (computerMove === 'rock') result = "You Lose";
}
scoreBoard(result);
alert(
`You picked ${yourMove}.Computer picked ${computerMove}.${result} \n Win: ${win} Lose: ${lose} Tie: ${tie}`
);
}
function pickComputerMove() {
if (randomNumber >= 0 && randomNumber < 1 / 3) {
computerMove = 'rock';
} else if (randomNumber >= 1 / 3 && randomNumber < 2 / 3) {
computerMove = "paper";
} else {
computerMove = "scissors";
}
console.log(randomNumber,computerMove);
}
function scoreBoard(){
if(result === "You Win")
win++ ;
else if(result === "You Lose")
lose++;
else if(result === "Tie")
tie++;
console.log(lose);
}
function resetScore(){
win -= win;
lose -= lose;
tie -= tie;
}
</script>
</body>
</html>