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ObjectAdapter.h
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65 lines (41 loc) · 1.21 KB
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//
// Created by ori on 12/01/2020.
//
#ifndef EX4_OBJECTADAPTER_H
#define EX4_OBJECTADAPTER_H
#include "Solver.h"
#include "Searchable.h"
#include <string>
#include "Searcher.h"
#include "SearchableCreator.h"
#include "MatrixProblemCreator.h"
#include "AStarsearch.h"
using namespace std;
template<typename T, typename S>
class ObjectAdapter : public Solver<Searchable<T> *, S> {
private:
Searcher<T, S> *searcher;
public:
ObjectAdapter(Searcher<T, S> *s) {
this->searcher = s;
}
virtual S solve(Searchable<T> *p) override {
S s = searcher->search(p);
return s;
}
Searchable<T> *createProblem(vector<string> input) override {
SearchableCreator<square *> *sc = new MatrixProblemCreator();
Searchable<T> *mySearchable = sc->create(input);
return mySearchable;
}
/*
* we need to clone the object adapter in order to avoid duplications of the objects
* that solve the problem in the parallel server
*/
ObjectAdapter *clone() override {
Searcher<T, S> *se = searcher->clone();
ObjectAdapter *newObj = new ObjectAdapter<square *, string>(se);
return newObj;
}
};
#endif //EX4_OBJECTADAPTER_H