Commit bb5bcc6
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Add procedural map generation and block rendering system
Introduces a chunk-based map system with procedural terrain generation using noise, new block types, and instanced rendering. Adds new shaders and models for blocks, updates actor and player logic to interact with terrain height, and refactors map and player structures for extensibility. Also includes utility random function and various resource files for blocks and shaders.1 parent 6c68ae0 commit bb5bcc6
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19 files changed
+401
-46
lines changed- include/borealis
- gfx
- util
- test
- dev/tinyswords_models
- include
- resources
- blocks
- models
- shaders
- map_crosshatch
- map
- src
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