From eea6739cc301a0480c9f70da9d39ce147b58a411 Mon Sep 17 00:00:00 2001
From: Andrii
FLATBUFFERS_INCLUDE_DIR - directory where flatbuffers include files are located
-FLATBUFFERS_LIB_DIR - directory where flatbuffers libs are located
-FLATC_SCHEME_FILES - list of flatbuffers schema files used to generate headers
-
-
-Example:
-FLATBUFFERS_INCLUDE_DIR=D:/MSYS2_Commander/msys64/mingw64/include
-FLATBUFFERS_LIB_DIR=D:/MSYS2_Commander/msys64/mingw64/lib
-
**"Protomorph BG"** is a tool, that will help board game designers to prototype games components(cards, tiles, boards etc.) and save them as a project. It will also have layouts mechanisms, to layout components for printing on standard paper formats and export entire project to PDF or other formats. Will be available for Windows/Linux/OSX (I hope :))
## Status
@@ -39,6 +27,20 @@ Next sources are used in the project:
3. [**mitchcurtis/slate**](https://github.com/mitchcurtis/slate) - Pixel Art Editor(Collapsible panels and color scheme used from this project)
+## FlatBuffers
+
+To compile a program, you need connect Flatbuffer library.
+You can do this by editing flatbuffers.pri file or add arguments to qmake
+
+FLATBUFFERS_INCLUDE_DIR - directory where flatbuffers include files are located
+FLATBUFFERS_LIB_DIR - directory where flatbuffers libs are located
+FLATC_SCHEME_FILES - list of flatbuffers schema files used to generate headers
+
+
+Example:
+FLATBUFFERS_INCLUDE_DIR=D:/MSYS2_Commander/msys64/mingw64/include
+FLATBUFFERS_LIB_DIR=D:/MSYS2_Commander/msys64/mingw64/lib
+
## Our support
UI/UX Designer - **Anthony Hobday**