-
Notifications
You must be signed in to change notification settings - Fork 2.2k
Open
Labels
enhancementNew feature, calculation, or modNew feature, calculation, or mod
Description
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
- Rain of arrow of saturation, do not drop all the arrow instantly, it drops batch by batch, so CoC trigger rate should be higher than current calculation
- DD of chain will explode corpse in a chain if there is a corpse. Current calculation only calculate damage for single corpse.
Describe the solution you'd like
- Rain of arrow of saturation should have a trigger rate multipler calculated based on time window of each arrow batch and time window of CoC cooldown/server tick
- DD of chain should have 3 dps calculations mode. single corpse, 8 corpses, single target. 8corpses mode just x8 dps of single corpse mode. Single target mode should calculate how many corpses a setup create per second then compare with maximum corpses consume per second, take the min then time with dps per single explosion.
Calcalate corpses per second can be archive by using trigger rate of desecrate and unearth with number of unearth projectiles
Describe alternatives you've considered
No response
Additional context
assassin coc dd posion build idea is from SnooBAE youtube video
Metadata
Metadata
Assignees
Labels
enhancementNew feature, calculation, or modNew feature, calculation, or mod