@@ -7553,36 +7553,40 @@ msgstr ""
75537553
75547554#: ../../New-or-Enhanced-Logics.md:2057
75557555msgid "Automatic conversion based on ammo"
7556- msgstr ""
7556+ msgstr "基于弹药量的自动变形 "
75577557
75587558#: ../../New-or-Enhanced-Logics.md:2059
75597559msgid "Units can now be converted into another unit by ammo count."
7560- msgstr ""
7560+ msgstr "单位现在可以根据弹药量转换成另一种单位 "
75617561
75627562#: ../../New-or-Enhanced-Logics.md:2060
75637563msgid ""
75647564"`Ammo.AutoConvertMinimumAmount` determines the minimal number of ammo at "
75657565"which a unit converts automatically after the ammo update."
75667566msgstr ""
7567+ "`Ammo.AutoConvertMinimumAmount` 决定触发自动变形的最小弹药量。"
75677568
75687569#: ../../New-or-Enhanced-Logics.md:2061
75697570msgid ""
75707571"`Ammo.AutoConvertMaximumAmount` determines the maximum number of ammo at "
75717572"which a unit converts automatically after the ammo update."
75727573msgstr ""
7574+ "`Ammo.AutoConvertMaximumAmount` 决定触发自动变形的最大弹药量。"
75737575
75747576#: ../../New-or-Enhanced-Logics.md:2062
75757577msgid ""
75767578"`Ammo.AutoConvertType` specify the new techno after the conversion. This "
75777579"unit must be of the same type of the original (infantry -> infantry, "
75787580"vehicle -> vehicle or aircraft -> aircraft)."
75797581msgstr ""
7582+ "`Ammo.AutoConvertType` 指定变形成哪个新单位。该单位必须与原单位同属一类(载具变载具,步兵变步兵,战机变战机)。"
75807583
75817584#: ../../New-or-Enhanced-Logics.md:2063
75827585msgid ""
75837586"Setting a negative number will disable the ammo count check, and when "
75847587"both checks are disabled, conversion will not occur."
75857588msgstr ""
7589+ "设为负数将会禁用弹药数量检查,当两个检查都被禁用时将不会触发变形。"
75867590
75877591#: ../../New-or-Enhanced-Logics.md:2066
75887592msgid ""
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