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Update Server-Client Example to Support Latest Mirror Framework #92

@shiva30122

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@shiva30122

Hi PlayFab team,

I’ve been trying to integrate the latest version of the Mirror framework (v96.0.1, as of April 2025) with the server-client example project in this repository ( the MpsSamples/UnityMirror/ ), but I’m running into multiple errors. It seems the example hasn’t been updated in over 3 years (since around 2021-2022), and it’s incompatible with the current Mirror version due to outdated dependencies and APIs.

Mirror has evolved significantly since then—adding client prediction, better performance, and Unity 6 support—making it a powerful choice for multiplayer games in 2025. However, the lack of updates here makes integration a headache, especially for devs like me aiming to scale projects (e.g., targeting 1M+ monthly active users).

Could you please update the server-client example to work seamlessly with the latest Mirror framework? This would help the community leverage PlayFab’s multiplayer servers with modern tools. Alternatively, a new sample or updated documentation pointing to a working setup would be awesome.

Thanks for your time and support! Let me know if I can assist with testing or details.

Best,
[ SharMi ]

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