The response seems to be fine, and in wireshark it looks fine, but when being parsed in the Unity SDK, it throws SerializationException: Invalid JSON string. If I print the string it's trying to parse, it just gives a question mark character.
This issue does not happen when using the live Azure Function, only the local one with executefunction.cs
The response seems to be fine, and in wireshark it looks fine, but when being parsed in the Unity SDK, it throws
SerializationException: Invalid JSON string. If I print the string it's trying to parse, it just gives a question mark character.This issue does not happen when using the live Azure Function, only the local one with executefunction.cs