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clean: format code
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3 files changed

+195
-183
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3 files changed

+195
-183
lines changed

sys-botbaseplus/include/commands.hpp

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@ namespace BotBasePlus
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extern HiddbgHdlsHandle controllerHandle;
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extern HiddbgHdlsDeviceInfo controllerDevice;
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extern HiddbgHdlsState controllerState;
16-
16+
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extern u64 buttonClickSleepTime;
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extern u64 keyPressSleepTime;
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extern u64 pollRate; // polling is linked to screen refresh rate (system UI) or game framerate. Most cases this is 1/60 or 1/30
@@ -61,16 +61,16 @@ namespace BotBasePlus
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void writeMem(u64 offset, u64 size, u8 *val);
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void readMem(u8 *out, u64 offset, u64 size);
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std::string peekReturn(u64 offset, u64 size);
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void peekMulti(u64* offset, u64* size, u64 count);
64+
void peekMulti(u64 *offset, u64 *size, u64 count);
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void click(HidNpadButton btn);
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void press(HidNpadButton btn);
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void release(HidNpadButton btn);
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void setStickState(int side, int dxVal, int dyVal);
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void reverseArray(u8* arr, int start, int end);
70-
u64 followMainPointer(s64* jumps, size_t count);
71-
void touch(HidTouchState* state, u64 sequentialCount, u64 holdTime, bool hold, u8* token);
72-
void key(HiddbgKeyboardAutoPilotState* states, u64 sequentialCount);
73-
void clickSequence(char* seq, u8* token);
69+
void reverseArray(u8 *arr, int start, int end);
70+
u64 followMainPointer(s64 *jumps, size_t count);
71+
void touch(HidTouchState *state, u64 sequentialCount, u64 holdTime, bool hold, u8 *token);
72+
void key(HiddbgKeyboardAutoPilotState *states, u64 sequentialCount);
73+
void clickSequence(char *seq, u8 *token);
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} // namespace Commands
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