diff --git a/docs/developer-docs/achievement-templates.md b/docs/developer-docs/achievement-templates.md index ccc0c444..9ea04054 100644 --- a/docs/developer-docs/achievement-templates.md +++ b/docs/developer-docs/achievement-templates.md @@ -230,7 +230,7 @@ In this example we want to detect a value changing from `V1` to `V2` ten times: Conditional resets can be used for many things. -Lets say you want to have a reset if a player enters a certain X and Y zone of a level: +Let's say you want to have a reset if a player enters a certain X and Y zone of a level: **CORE** diff --git a/docs/developer-docs/alt-groups.md b/docs/developer-docs/alt-groups.md index 5790c622..6b6ebe85 100644 --- a/docs/developer-docs/alt-groups.md +++ b/docs/developer-docs/alt-groups.md @@ -5,13 +5,13 @@ description: Learn how to use Alt Groups to create alternative requirements for # Alt Groups -Achievements can have groups added to them that allow for alternative requirements to unlock an achievement. These are called _Alt Groups_, +Achievements can have groups added to them that allow for alternative requirements to unlock an achievement. These are called _Alt Groups_. When using _Alt groups_, for the achievement to trigger, all the conditions in the _Core group_ MUST be true. And then all the conditions of ANY _Alt group_ must be true. In other words, each _Alt group_ uses `OR` logic. ## Example -In this dummy example for Contra (NES) the achievement requires, "While on stage look up or crouch." Lets look at what's in the _Core group_ and in the _Alt groups_: +In this dummy example for Contra (NES) the achievement requires, "While on stage look up or crouch." Let's look at what's in the _Core group_ and in the _Alt groups_: ![Alt Groups: Core](/alt-groups-core.png) In the core group: `0x18 = 5`. This checks that the player is on stage. diff --git a/docs/guidelines/content/hash-labels.md b/docs/guidelines/content/hash-labels.md index 33dd9c9d..1d314c9d 100644 --- a/docs/guidelines/content/hash-labels.md +++ b/docs/guidelines/content/hash-labels.md @@ -14,7 +14,7 @@ Every ROM that is linked to an achievement set must be clearly identified and la - RA Hash: Check [Game Identification](/developer-docs/game-identification) to learn more about these. These appear in `Manage Hashes` automatically. - File Name - File name should be entered as the description. These are typically automatic, but may need some adjustments. - Labels - You can use the labels listed below by using the filename of the image (no extension). -- Patch URL - Link to an either .zip or .7z file in the [RAPatches](https://github.com/RetroAchievements/RAPatches) GitHub repository. +- Patch URL - Link to either a .zip or .7z file in the [RAPatches](https://github.com/RetroAchievements/RAPatches) GitHub repository. - Resource Page URL - Link to a specific No Intro, Redump, RHDN, SMWCentral, itch.io, etc. page. ## Images