From ef92389066fa7a35011018ccd6b78cd52b04d64f Mon Sep 17 00:00:00 2001 From: Excessiveiser <106613227+Excessiveiser@users.noreply.github.com> Date: Mon, 30 Mar 2026 14:28:36 +1100 Subject: [PATCH] Update game-info-and-hub-guidelines.md Updated/Added the screenshot dimension listings for various consoles. Added: - Atari ST - Famicom Disk System - Game & Watch - Oric - Philips CD-i - Sega Pico - Sharp X1 - Super Cassette Vision - Thomson TO8 - TIC-80 - ZX-81 Edited: - Arcadia 2001 - Atari 2600 - Genesis/Mega Drive - Elektor TV Games Computer - Interton VC 4000 --- .../content/game-info-and-hub-guidelines.md | 21 +++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/docs/guidelines/content/game-info-and-hub-guidelines.md b/docs/guidelines/content/game-info-and-hub-guidelines.md index d8e2f3aa..b09e98e9 100644 --- a/docs/guidelines/content/game-info-and-hub-guidelines.md +++ b/docs/guidelines/content/game-info-and-hub-guidelines.md @@ -116,33 +116,42 @@ Game images are the displayed images on the game page, including the icon (aka m - Listed below are the standard image dimensions for each system. - 96x64 - Pokemon Mini (Images are resized by 4x) - 128x64 - Arduboy (Images are resized by 2x) - - 146x240 - Arcadia 2001, Elektor TV Games Computer, Interton VC 4000 - 160x102 - Atari Lynx - 160x144 - Game Boy, Game Boy Color, Game Gear, Mega Duck - 160x152 - Neo Geo Pocket - 160x160 - WASM-4, Watara Supervision + - 160x228 - Atari 2600 (NTSC) + - 160x274 - Atari 2600 (PAL) - 160x240 - Nintendo DS, Nintendo DSi + - 164x269 - Arcadia 2001, Elektor TV Games Computer, Interton VC 4000 (Taken in Narrow) - 192x272 - Amstrad CPC - 193x240 - Vectrex - 200x234 - VIC-20 - 224x144 - WonderSwan + - 240x136 - TIC-80 - 240x160 - Game Boy Advance - - 256x192 - ColecoVision, Master System, SG-1000 - - 256x224 - NES/Famicom, Sega CD, SNES/Super Famicom + - 240x224 - Oric + - 256x192 - ColecoVision, Master System, SG-1000, ZX-81 + - 256x224 - Famicom Disk System, NES/Famicom, Sega CD, SNES/Super Famicom - 256x232 - PC Engine/TurboGrafx-16, PC-FX - 272x240 - MSX - 280x192 - Apple II - 306x192 - Fairchild Channel F - 320x180 - PlayStation Portable - 320x186 - Virtual Boy - - 320x200 - Atari ST, Intellivision, PC-8000/8800 + - 320x200 - Atari ST, Intellivision, PC-8000/8800, Sharp X1 - 320x223 - Atari 7800 - - 320x224 - 32X, Genesis/Mega Drive, Neo Geo CD + - 320x224 - 32X, Neo Geo CD, Sega Pico - 320x228 - Atari 5200 - 320x235 - Magnavox Odyssey 2 - 320x240 - 3DO Interactive Multiplayer, Dreamcast, GameCube, Nintendo 64, PlayStation, PlayStation 2, Xbox - 326x240 - Atari Jaguar CD (These get scaled down and are blurry as a result) - - Game Dependent - Arcade, Atari 2600, Atari Jaguar, DOS, Nokia N-Gage, PC Engine CD, Sharp X68000, Uzebox + - 384x280 - Philips CD-i + - 672x432 - Thomson TO8 + - 792x900 - Super Cassette Vision + - Game Dependent - Arcade, Atari Jaguar, DOS, Game & Watch, Genesis/Mega Drive, Nokia N-Gage, PC Engine CD, Sharp X68000, Uzebox + + - Todo: Amiga, Cassette Vision, Commodore 64, FM Towns, PC-6000, PC-9800, TI-83, Wii U, Zeebo ## Hubs and Similar Games