-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
65 lines (51 loc) · 1.8 KB
/
CMakeLists.txt
File metadata and controls
65 lines (51 loc) · 1.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
cmake_minimum_required(VERSION 3.5)
project(
rcs
LANGUAGES C CXX
VERSION 0.6.3
DESCRIPTION "Robot Control Stack Library"
)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW) # Allow us to set options for subprojects
cmake_policy(SET CMP0048 NEW) # Set version in project
# Allow target properties affecting visibility during linking in static libraries
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW)
cmake_policy(SET CMP0072 NEW) # Use GLVND instead of legacy libGL.so
cmake_policy(SET CMP0135 NEW) # Use timestamp of file extraction not download
cmake_policy(SET CMP0140 NEW) # Check return arguments
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
include(FetchContent)
find_package(Python3 COMPONENTS Interpreter Development.Module REQUIRED)
find_package(MuJoCo REQUIRED)
find_package(pinocchio REQUIRED)
FetchContent_Declare(pybind11
GIT_REPOSITORY https://github.com/pybind/pybind11.git
GIT_TAG v2.13.4
GIT_PROGRESS TRUE
EXCLUDE_FROM_ALL
)
FetchContent_Declare(Eigen3
GIT_REPOSITORY https://gitlab.com/libeigen/eigen.git
GIT_TAG 3.4.1
GIT_PROGRESS TRUE
EXCLUDE_FROM_ALL
)
FetchContent_Declare(
egl_headers
GIT_REPOSITORY https://github.com/KhronosGroup/EGL-Registry.git
GIT_TAG main
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(pybind11 Eigen3 egl_headers)
include(compile_scenes)
# egl headers
include_directories(${egl_headers_SOURCE_DIR}/api)
add_subdirectory(src)