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Unpack assets archive, consistent Env naming
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.gitattributes

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assets.tar.gz filter=lfs diff=lfs merge=lfs -text
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.stl filter=lfs diff=lfs merge=lfs -text
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.obj filter=lfs diff=lfs merge=lfs -text

assets.tar.gz

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This file was deleted.
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<mujoco model="d435i">
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<compiler meshdir="../obj" fitaabb="true"/>
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<visual>
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<global azimuth="90" elevation="-90"/>
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</visual>
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<default>
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<default class="d435i">
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<material specular="0" shininess="0.25"/>
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<default class="visual">
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<geom group="2" type="mesh" contype="0" conaffinity="0" mass="0"/>
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</default>
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<default class="collision">
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<geom group="3" type="mesh" mass="0"/>
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</default>
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</default>
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</default>
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<asset>
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<material class="d435i" name="Black_Acrylic" rgba="0.070360 0.070360 0.070360 1"/>
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<material class="d435i" name="Cameras_Gray" rgba="0.296138 0.296138 0.296138 1"/>
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<material class="d435i" name="IR_Emitter_Lens" rgba="0.287440 0.665387 0.327778 1"/>
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<material class="d435i" name="IR_Lens" rgba="0.035601 0.035601 0.035601 1"/>
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<material class="d435i" name="IR_Rim" rgba="0.799102 0.806952 0.799103 1"/>
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<material class="d435i" name="Metal_Casing" rgba="1 1 1 1"/>
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<material class="d435i" name="RGB_Pupil" rgba="0.087140 0.002866 0.009346 1"/>
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<mesh file="d435i_0.obj"/>
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<mesh file="d435i_1.obj"/>
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<mesh file="d435i_2.obj"/>
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<mesh file="d435i_3.obj"/>
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<mesh file="d435i_4.obj"/>
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<mesh file="d435i_5.obj"/>
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<mesh file="d435i_6.obj"/>
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<mesh file="d435i_7.obj"/>
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<mesh file="d435i_8.obj"/>
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</asset>
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<worldbody>
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<light pos="0 0 1.5" dir="0 0 -1" directional="true"/>
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<body name="d435i" childclass="d435i">
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<geom mesh="d435i_0" material="IR_Lens" class="visual"/>
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<geom mesh="d435i_1" material="IR_Emitter_Lens" class="visual"/>
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<geom mesh="d435i_2" material="IR_Rim" class="visual"/>
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<geom mesh="d435i_3" material="IR_Lens" class="visual"/>
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<geom mesh="d435i_4" material="Cameras_Gray" class="visual"/>
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<geom mesh="d435i_5" material="Black_Acrylic" class="visual"/>
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<geom mesh="d435i_6" material="Black_Acrylic" class="visual"/>
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<geom mesh="d435i_7" material="RGB_Pupil" class="visual"/>
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<geom mesh="d435i_8" mass="0.072" material="Metal_Casing" class="visual"/>
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<geom class="collision" type="capsule" mesh="d435i_8"/>
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<!-- camera offset can be lookup on the datasheet on page 96: https://www.intelrealsense.com/wp-content/uploads/2024/10/Intel-RealSense-D400-Series-Datasheet-October-2024.pdf -->
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<camera name="wrist_0" mode="fixed" pos="0.0325 0 0" euler="0 180 0" resolution="1920 1080"/>
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<!-- <body pos="0.0325 0 0">
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<geom type="sphere" size="0.01" rgba="1 1 0 1" />
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</body> -->
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</body>
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</worldbody>
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</mujoco>

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