I tested the config value for block PlacementDistance and the limit is about 25.
I want a way to let me teleport to an aimed target (or at a thrown object after it explodes).
So my workaround is to use the teleport to bed gameevent.
But 25 is too little... I wish it could be 1000 or more, as far we can see!
And knowing how far we teleported would be perfect too (to apply stronger debuffs based on distance), and could work for any teleportation call, but that is another subject I guess.
(sorry I miss click the create button w/o filling here)