|
350 | 350 | </Sound> |
351 | 351 |
|
352 | 352 |
|
| 353 | + |
| 354 | + |
| 355 | + <!-- arcstrike torp launching --> |
| 356 | + <Sound> |
| 357 | + <Id> |
| 358 | + <TypeId>MyObjectBuilder_AudioDefinition</TypeId> |
| 359 | + <SubtypeId>ArcLaunch</SubtypeId> |
| 360 | + </Id> |
| 361 | + <Category>SHOT</Category> |
| 362 | + <MaxDistance>8000</MaxDistance> |
| 363 | + <DynamicMusicCategory>HeavyFight</DynamicMusicCategory> |
| 364 | + <DynamicMusicAmount>3</DynamicMusicAmount> |
| 365 | + <Volume>0.8</Volume> |
| 366 | + <Loopable>false</Loopable> |
| 367 | + <VolumeVariation>0.2</VolumeVariation> |
| 368 | + <PitchVariation>100</PitchVariation> |
| 369 | + <PreventSynchronization>10</PreventSynchronization> |
| 370 | + <Waves> |
| 371 | + <Wave Type="D3"> |
| 372 | + <Start>Audio\ion_cannon_firing.wav</Start> |
| 373 | + </Wave> |
| 374 | + </Waves> |
| 375 | + </Sound> |
| 376 | + |
| 377 | + |
| 378 | + <!-- arcstrike seismic charge --> |
| 379 | + <Sound> |
| 380 | + <Id> |
| 381 | + <TypeId>MyObjectBuilder_AudioDefinition</TypeId> |
| 382 | + <SubtypeId>SeismicCharge</SubtypeId> |
| 383 | + </Id> |
| 384 | + <Category>SHOT</Category> |
| 385 | + <MaxDistance>2500</MaxDistance> |
| 386 | + <PreventSynchronization>0</PreventSynchronization> |
| 387 | + <DynamicMusicCategory>HeavyFight</DynamicMusicCategory> |
| 388 | + <DynamicMusicAmount>3</DynamicMusicAmount> |
| 389 | + <Volume>0.7</Volume> |
| 390 | + <Loopable>false</Loopable> |
| 391 | + <VolumeVariation>0.12</VolumeVariation> |
| 392 | + <PitchVariation>75</PitchVariation> |
| 393 | + <!--<SoundLimit>20</SoundLimit>--> |
| 394 | + <Waves> |
| 395 | + <Wave Type="D3"> |
| 396 | + <Start>Audio\seismic_charge.wav</Start> |
| 397 | + </Wave> |
| 398 | + </Waves> |
| 399 | + </Sound> |
| 400 | + |
353 | 401 | <!-- shield thing Sounds --> |
354 | 402 | <Sound> |
355 | 403 | <Id> |
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