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PanzerhandschuhTEKN1SHUN
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Set uselandmarkangles default value to 1
This will make the player face the direction of the destination
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fgd/brush/trigger/trigger_teleport.fgd

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@
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landmark(target_destination) : "Local Destination Landmark" : : "In landmark mode, teleported entities are offset from the target by " +
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"their initial offset from the landmark. Angles and velocity are also reoriented to the destination if enabled."
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uselandmarkangles(boolean) : "Use Destination Angles" : 0 : "Forces the teleported object to snap to the angles of the destination."
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uselandmarkangles(boolean) : "Use Destination Angles" : 1 : "Forces the teleported object to snap to the angles of the destination."
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checkdestifclearforplayer[-MOMENTUM](boolean) : "Only Spawn-Valid Destinations" : 0 : "Only teleport if there is a clear teleport destination."
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