You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Mar 29, 2020. It is now read-only.
In some of our more esoteric scenario testing (labbing) we found that if a match immediately ends (someone wins) we cannot restore from backups. I can't quite explain for all scenarios, but this could be a problem for big-ticket tournaments if they can't restore from backups if an accident happens (wrong person kills someone while in a state that wasn't actually official).
If we could get a way to restore to a backup from a match that just happened that could address future esoteric scenarios like this.
That being said, I am also unsure how long past backups should be kept for. I don't think all backups should be kept (maybe they should?). So this might take some pow-wowing to figure out the happy-medium.
In some of our more esoteric scenario testing (labbing) we found that if a match immediately ends (someone wins) we cannot restore from backups. I can't quite explain for all scenarios, but this could be a problem for big-ticket tournaments if they can't restore from backups if an accident happens (wrong person kills someone while in a state that wasn't actually official).
If we could get a way to restore to a backup from a match that just happened that could address future esoteric scenarios like this.
That being said, I am also unsure how long past backups should be kept for. I don't think all backups should be kept (maybe they should?). So this might take some pow-wowing to figure out the happy-medium.