@@ -181,31 +181,11 @@ string ChangeCallback(MenuDynamicListItem item, bool left)
181181 submenu . InstructionalButtons . Add ( Control . CreatorDelete , "Out!" ) ;
182182 submenu . InstructionalButtons . Add ( Control . Cover , "This" ) ;
183183 submenu . InstructionalButtons . Add ( Control . Context , "Check" ) ;
184+ #endif
184185
185186 // Create a third menu without a banner.
186187 Menu menu3 = new Menu ( null , "Only a subtitle, no banner." ) ;
187188
188- // Create menu with weapon stats panel
189- Menu menu4 = new Menu ( "Weapon Stats" , "Weapon Stats Panel" ) { ShowWeaponStatsPanel = true } ;
190- menu4 . AddMenuItem ( new MenuItem ( "dummy item" , "You should add at least one item when using weapon stat panels" ) ) ;
191- menu4 . SetWeaponStats ( 0.2f , 0.4f , 0.7f , 0.8f ) ;
192- menu4 . SetWeaponComponentStats ( 0.4f , 0f , - 0.05f , 0.1f ) ;
193- MenuController . AddSubmenu ( menu , menu4 ) ;
194- MenuItem weaponStats = new MenuItem ( "Weapon stats" , "Demo menu for weapon stats components" ) ;
195- menu . AddMenuItem ( weaponStats ) ;
196- MenuController . BindMenuItem ( menu , menu4 , weaponStats ) ;
197-
198- // Create menu with vehicle stats panel
199- Menu menu5 = new Menu ( "Vehicle Stats" , "Vehicle Stats Panel" ) { ShowVehicleStatsPanel = true } ;
200- menu5 . AddMenuItem ( new MenuItem ( "dummy item" , "You should add at least one item when using vehicle stat panels" ) ) ;
201- menu5 . SetVehicleStats ( 0.2f , 0.2f , 0.3f , 0.8f ) ;
202- menu5 . SetVehicleUpgradeStats ( 0.4f , - 0.025f , 0.05f , 0.1f ) ;
203- MenuController . AddSubmenu ( menu , menu5 ) ;
204- MenuItem vehicleStats = new MenuItem ( "Vehicle stats" , "Demo menu for vehicle stats components" ) ;
205- menu . AddMenuItem ( vehicleStats ) ;
206- MenuController . BindMenuItem ( menu , menu5 , vehicleStats ) ;
207- #endif
208-
209189 // you can use AddSubmenu or AddMenu, both will work but if you want to link this menu from another menu,
210190 // you should use AddSubmenu.
211191 MenuController . AddSubmenu ( menu , menu3 ) ;
@@ -231,6 +211,29 @@ string ChangeCallback(MenuDynamicListItem item, bool left)
231211 menu . AddMenuItem ( new MenuItem ( $ "Item #{ i + 1 } .", "With an invisible description." ) ) ;
232212 }
233213
214+
215+ #if FIVEM
216+ // Create menu with weapon stats panel
217+ Menu menu4 = new Menu ( "Weapon Stats" , "Weapon Stats Panel" ) { ShowWeaponStatsPanel = true } ;
218+ menu4 . AddMenuItem ( new MenuItem ( "dummy item" , "You should add at least one item when using weapon stat panels" ) ) ;
219+ menu4 . SetWeaponStats ( 0.2f , 0.4f , 0.7f , 0.8f ) ;
220+ menu4 . SetWeaponComponentStats ( 0.4f , 0f , - 0.05f , 0.1f ) ;
221+ MenuController . AddSubmenu ( menu , menu4 ) ;
222+ MenuItem weaponStats = new MenuItem ( "Weapon stats" , "Demo menu for weapon stats components" ) ;
223+ menu . AddMenuItem ( weaponStats ) ;
224+ MenuController . BindMenuItem ( menu , menu4 , weaponStats ) ;
225+
226+ // Create menu with vehicle stats panel
227+ Menu menu5 = new Menu ( "Vehicle Stats" , "Vehicle Stats Panel" ) { ShowVehicleStatsPanel = true } ;
228+ menu5 . AddMenuItem ( new MenuItem ( "dummy item" , "You should add at least one item when using vehicle stat panels" ) ) ;
229+ menu5 . SetVehicleStats ( 0.2f , 0.2f , 0.3f , 0.8f ) ;
230+ menu5 . SetVehicleUpgradeStats ( 0.4f , - 0.025f , 0.05f , 0.1f ) ;
231+ MenuController . AddSubmenu ( menu , menu5 ) ;
232+ MenuItem vehicleStats = new MenuItem ( "Vehicle stats" , "Demo menu for vehicle stats components" ) ;
233+ menu . AddMenuItem ( vehicleStats ) ;
234+ MenuController . BindMenuItem ( menu , menu5 , vehicleStats ) ;
235+ #endif
236+
234237 /*
235238########################################################
236239 Event handlers
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