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This repository was archived by the owner on Jan 27, 2022. It is now read-only.
This repository was archived by the owner on Jan 27, 2022. It is now read-only.

Chapter 1 - Introduction #2

@Perksey

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@Perksey

Chapter 1 - Introduction to Vulkan

  • This book's history and aims
  • Info about computer graphics, GPUs, and why these APIs exist (real basic stuff)
  • A brief history of OpenGL
  • The precursors to Vulkan's creation (Mantle, reasoning etc)

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